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I’m a 3D artist specializing in modeling and texturing, with a passion for creating detailed and high-quality assets that bring worlds and characters to life. I love working on every stage of the process, from sculpting the forms to applying textures that add depth and realism. I always aim to balance artistic vision with optimization, ensuring the assets not only look great but also perform well in-game. My goal is to craft immersive environments that captivate players while maintaining technical precision.

Get to Know ME

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